Stuff Santa's Sack
Stuff Santa's Sack!
- Stuff as many presents into Santa's sack as you can!
- Presents will automatically fall into the sack. The speed they fall will gradually increase.
- Place the presents so they 'stuff' as many rows as possible, that is fill at least two thirds of the row. The contents of the sack will then be pushed down by the number of newly stuffed rows, making space to stuff in more presents.
- The game will end if any part of the presents are left sticking out above the dotted line.
Controls
Action | Keyboard | Xbox controller |
Move | ASD / Arrow keys | D-Pad |
Rotate anticlockwise | Q | Left shoulder |
Rotate clockwise | E | Right shoulder |
Drop | Spacebar | A |
Pause / resume | P | Menu |
Fullscreen | F | |
Toggle move sounds | M |
Background
I originally came up with the concept for Stuff Santa's Sack in December 2023 and put together a prototype. The basic idea was to have a Tetris style game where you had to fit sometime's ridiculously large or awkwardly shaped pieces. It was meant to be funny and not the kind of game you would seriously play over and over again, although I have tried to make the released version somewhat fair when randomly picking presents. Unfortunately I got sick and was unable to finish it in time for Christmas 2023 and so put it aside.
I came back to the game at the start of this December and this is the result. The code has been almost completely refactored from the prototype as I've learned a lot more about coding over the last year! I have been able to add all of the features I originally envisioned plus several more. Overall I'm very happy with how it has turned out.
Published | 5 hours ago |
Status | Released |
Platforms | HTML5 |
Author | Steampunkdemon |
Genre | Puzzle |
Made with | Audacity, Godot, Aseprite, ChipTone |
Tags | 2D, Christmas, sack, santa, Singleplayer, stuff |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Xbox controller |
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